Similarly, old limitations have been removed. Sitting at the top of a hill, able to see the military ants of the opposition inch around a village while you plan your approach, is an example of how the new technology rejuvenates Flashpoint. 2km of viewable terrain is Bohemia's current aim, though it's simply planning to push it as far as the system will go. Flashpoint played across realistically huge single-world maps so the further you can see, the better it is. While most complain about games hampered by Xbox codevelopment, Bohemia has discovered that optimising its code for Mr Gates' ageing console has caused it to craft a game that hits PC hardware like a depleted uranium shell.Īn obvious bonus is the increased draw distance. Technologically, the game has improved hugely. It features a new campaign, a new boot-camp and their next-generation graphics engine. It includes all the missions from the original, plus expansion pack Resistance, plus the technological advances from the Xbox version and Bohemia's VBS1 military sim.
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